3D Scene

The 3D scene consists of nodes, that records all parameters you set to your meshes. Select a node in the 3D editor to reveals all the information recorded to it. Its active material, position and scale.

Add node

You add create a node for a mesh with this button or you can drag and drop meshes to the scene.

You can also drag & drop meshes from your Resources to add them to the scene. The mesh will be a default material, but you can edit or replace this.

Duplicate node/group

The duplicate button is found next to the delete button on all menus. You can duplicate individual materials, nodes or whole groups.

Mesh Groups

Create Groups

To create custom groups to the scene, you just need to type-in the new group name and hit Enter.

Rearrange meshes and groups

Rearrange meshes from groups with drag & drop.

Translate, rotate and scale groups

You may rotate, scale and move your groups with the type-in values.

Read more: Translate, Rotate and Scale (TRS)


Add Variant copies the currently scenes nodes into a new scene. This means that the new scene still shares materials with the old scene.

You will now need to create new materials for this scene, but only create materials that you need to adjust.

Read more: Variants, Product shading (ambient occlusion) and Annotations

Editor settings

Preview Background colour

We currently have three different editor background colours that you can choose from. This colour will not effect an embedded 3D viewer or the shareable preview.

3D data dimensions

3D data dimensions displays the real scale of your product. This allows you to double check your product scale before exporting it to AR.


Wireframe mode displays the structure of your 3D model. You can also see the polycount of your 3D scene in the top left corner.

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