> ## Knowledge Base Index
> Fetch the complete knowledge base index at: https://help.sayduck.com/sitemap.xml
> Use this file to discover available pages before exploring further.
> Pure-Markdown content can be obtained by appending a '.md' suffix to the content URLs listed in the sitemap (without the trailing slash).

# Mesh - What & How to use?

**Mesh** refers to the 3D model's structural build or geometry, which consists of polygons. 

![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/screenshot-2022-08-26-at-95240_1tfblkh.png)

### How to add Meshes to your product?

To add **Meshes** to your product, simply upload 3D assets by **dragging and dropping** the asset file onto the product editor or using the **assets button**.

![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/screenshot-2022-08-16-at-10364_zriupx.png)

After processing, the meshes in your 3D file will be listed in your **Product assets** for later use.

![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/screenshot-2022-08-26-at-10390_c9i4k5.png)

### How to use Meshes?

You can use **Meshes** to add new **Nodes** to the 3D scene by **dragging and dropping** a Mesh from resources to the **Scene** or the **3D Viewer**.

![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/screenshot-2022-08-26-at-10192_1hh1et6.png)

Or by clicking **Add node** and choosing a **Mesh** from the dropdown.

![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/screenshot-2022-08-26-at-10204_bboh0p.png)

###### Select multiple meshes

To select multiple **Meshes**, hold **Shift** and click **Mesh** icons.

* Right click to open download menu 
* Drag & drop to scene or folder

![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/screenshot-2023-05-23-at-14224_11l1ckf.png)

### Replace Mesh

**Replace Mesh** is used to update individual **Mesh** assets. The uploaded 3D file will replace the selected mesh. 

| This is used to update individual meshes in your product

![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/screenshot-2022-08-16-at-14563_652hv7.png)

###### How to Replace Mesh?

Select the Mesh and drag and drop the new 3D file to the upload icon..

| The uploaded asset file should only have the single Mesh that you wish to replace

![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/replace-mesh_1c27k1s.png)

### Camera Ignore

By default, the 3D viewer will always center on all the **Nodes** in the **3D Scene**.

![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/screenshot-2022-08-16-at-95432_1bmnahg.png)

**Camera Ignore** can be used to make the 3D viewer focus only on the desired models.

![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/screenshot-2022-08-16-at-95756_ych39.png)

###### How to enable Camera Ignore?

To enable, select the **Mesh** and click **Camera Ignore**.

![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/screenshot-2022-08-16-at-95721_f35oib.png)

###### Camera Ignore not working?

For the **Camera Ignore** to work, the ignored **Mesh** can not be in the same group as the not-ignored **Meshes**.

To move the **Mesh**, drag & drop it out of the **Group**.

![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/screenshot-2022-08-16-at-10114_1a9axgd.png)
