Emissive color
Emissive color adds light to the material surface. It is used to simulate a light source, but does not emit any glow to light up the surrounding area.
To select a color, open the RGBA picker and choose one.
![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/image_h4ynhx.png)
Emissive map is a RGB image used to assign the color to only parts of your object. It can be used to simulate glow that emits from an object to surrounding areas.
![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/image_1qoc7u4.png)
Emissive color can be toggled off/on from the 3D viewer using the Toggle lights button. The color should be applied to the light material as well as the surrounding areas.
![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/image_1umsz5m.png)
To select a color, open the RGBA picker and choose one.
![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/image_h4ynhx.png)
Emissive map
Emissive map is a RGB image used to assign the color to only parts of your object. It can be used to simulate glow that emits from an object to surrounding areas.
![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/image_1qoc7u4.png)
Toggle lights
Emissive color can be toggled off/on from the 3D viewer using the Toggle lights button. The color should be applied to the light material as well as the surrounding areas.
![](https://storage.crisp.chat/users/helpdesk/website/cae6f284ce714800/image_1umsz5m.png)
Updated on: 14/04/2023
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