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Uploading 3D models to the Platform
Uploading 3D models
Uploading 3D Models
Uploading 3D Models To uploading your 3D assets, drag & drop your file(s) to the product page. Meshes Uploaded meshes will appear to your Meshes and to your Scene. You can also choose to add additional meshes or meshes that you h
Preparing 3D assets for the Platform
This article helps you preparing your 3D assets for the Platform. It lists all the most common uploading issues in the Platform as well as practices which help you improve your products.
Uploading CAD Models
This article is targeted for customers with CAD, CAM, CAE, IGES, STEP, ACIS and PHIGS 3D files and will help you remove a lot of useless data left over from the convention to OBJ. When we embed 3D content to a website, we are only interested in the visual representation of the model, which means that all the parts we can not see will do nothing more than slow down the 3D viewer. Because CAD (or similar formats) are usually build to have structural accuracy on the
Common uploading issues
Common uploading issues Model uploaded with no layers When uploading files with more than 25 meshes, the meshes will be either combined into a single mesh or the upload will fail. To avoid this, you need to combine group layers into single meshes or export model in separate files. Always aim to have the least amount of meshes and materials for optimal performance. Rhino https://discourse.mcneel.com/t/merge-layers/2917 Sketchup https://forums.sketchup.com/t/how-do-i-ungroup-al
Materials & textures
Materials and textures
This article will give you details about our texture processing and upload. It will also show how to assign textures on to a material. Texture assignment.
UV Mapping UV mapping is the process of defining how the surface of a 3D model’s will be displayed on a 2D space. Each section of the surface will be place to 1:1 2D space and this will act as a map which control which parts of the texture is displayed on a given surface. It is a process that has to be done in a 3D software before importing your product to the Sayduck Platform. When unwrappi
Tutorial: Seamless textures on PhotoShop
Seamless textures Seamless textures refers to textures with patterns that repeated vertically and horizontally when they are tiled. When it comes to web 3D, it is important to create product with minimal data possible. This is why the Sayduck Platform emphises the use of seamless tileable texture. They allow you to retain the quality of a 4096 px texture with the data requirements of a 512 px texture. It can reduce the data requirements of your 3D viewer multiple MB. Here you can see exa
Best practices (speed and performance)
Best practices (speed and performance) Optimizing your 3D and texture assets will help you to avoid upload and publish issues as well as improve the performance and reduce the data of your product. Combine meshes/layers that share materials As a basic guideline, you should never have more meshes than materials. For example, a Sofa should only have 2 meshes - fabric and leg. A table, it might only have 1 mesh - wood.