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Uploading 3D models to the Platform
Uploading 3D models
3D Assets - How to upload?
This article will show you how to upload 3D assets to the Platform.
3D Assets - How to prepare?
This article will teach you how to best prepare your 3D assets / models.
Materials & textures
Textures - What & How to use?
This article will explain what Textures are and how to use them.
Textures - How to prepare?
This article will teach you how to prepare your texture assets.
UV Mapping UV mapping is the process of defining how the surface of a 3D model’s will be displayed on a 2D space. Each section of the surface will be place to 1:1 2D space and this will act as a map which control which parts of the texture is displayed on a given surface. It is a process that has to be done in a 3D software before importing your product to the Sayduck Platform. When unwrappi
Baked & Tiled Textures
This article will discuss the difference between baked & tiled textures.