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Uploading
Uploading 3D models to the Platform
Uploading 3D Models
Uploading 3D Models Uploading 3D models to the Sayduck Platform is simple, either drag and drop your file(s) to the product page or click on Upload logo in Meshes. We recommend you pack the 3D and texture files into a zip file or to a folder before uploading them. Uploading & Processing There is no hard product size limit, but in general the maximum upload size is 100MB per 3D file (which m
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Materials and textures
This article will give you details about our texture processing and upload. It will also show how to assign textures on to a material. Texture assignment.
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Improving Viewer Performance
This article is to help you understand and improve the performance of the viewer in your products. The performance of the viewer depends on the complexity of the scene, which is why it is important to understand and find the golden line between scene complexity and viewer performance. Viewer Performance The overall performance of the viewer greatly depends on the machine displaying it. Complex scenes with a lot of data might impact in bad frame rates, slow viewing, or browser crashes. This
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UV Mapping
UV Mapping UV mapping is the process of defining how the surface of a 3D model’s will be displayed on a 2D space. Each section of the surface will be place to 1:1 2D space and this will act as a map which control which parts of the texture is displayed on a given surface. It is a process that has to be done in a 3D software before importing your product to the Sayduck Platform. When unwrappi
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Uploading CAD Models
This article is targeted for customers with CAD, CAM, CAE, IGES, STEP, ACIS and PHIGS 3D files and will help you remove a lot of useless data left over from the convention to OBJ. When we embed 3D content to a website, we are only interested in the visual representation of the model, which means that all the parts we can not see will do nothing more than slow down the 3D viewer. Because CAD (or similar formats) are usually build to have structural accuracy on
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Tutorial: Seamless textures on PhotoShop
Seamless textures Seamless textures refers to textures with patterns that repeated vertically and horizontally when they are tiled. When it comes to web 3D, it is important to create product with minimal data possible. This is why the Sayduck Platform emphises the use of seamless tileable texture. They allow you to retain the quality of a 4096 px texture with the data requirements of a 512 px texture. It can reduce the data requirements of your 3D viewer multiple MB. Here you can see exa
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