Articles on: Editing

Mesh - What & How to use?

Mesh refers to the 3D model's structural build or geometry, which consists of polygons.

How to add Meshes to your product?

To add Meshes to your product, simply upload 3D assets by dragging and dropping the asset file onto the product editor or using the assets button.

After processing, the meshes in your 3D file will be listed in your Product assets for later use.

How to use Meshes?

You can use Meshes to add new Nodes to the 3D scene by dragging and dropping a Mesh from resources to the Scene or the 3D Viewer.

Or by clicking Add node and choosing a Mesh from the dropdown.

Select multiple meshes

To select multiple Meshes, hold Shift and click Mesh icons.

Right click to open download menu
Drag & drop to scene or folder

Replace Mesh

Replace Mesh is used to update individual Mesh assets. The uploaded 3D file will replace the selected mesh.

This is used to update individual meshes in your product

How to Replace Mesh?

Select the Mesh and drag and drop the new 3D file to the upload icon..

The uploaded asset file should only have the single Mesh that you wish to replace

Camera Ignore

By default, the 3D viewer will always center on all the Nodes in the 3D Scene.

Camera Ignore can be used to make the 3D viewer focus only on the desired models.

How to enable Camera Ignore?

To enable, select the Mesh and click Camera Ignore.

Camera Ignore not working?

For the Camera Ignore to work, the ignored Mesh can not be in the same group as the not-ignored Meshes.

To move the Mesh, drag & drop it out of the Group.

Updated on: 23/05/2023

Was this article helpful?

Share your feedback


Thank you!