Template product is a great way to speed up your product creation as they allow you to automatize most part of your product creation.
When to use a Template product
When ever your products share properties that are not in a New product, one should consider creating a template product.
Custom scene lighting,
How to use a Template product?
After you have created your the Template product, simply Duplicate the product and make the needed changes to the copy.
3D Configurators are often the most time consuming products you can build. This is why it is important to plan ahead so that you can reduce the amount of work needed.
Build your template using simple objects
When building your configurator structure, you do not have to start with your actual assets. To save time in the planning, you can build the structure using simple shapes.
After you are done, you can then simply add your real objects.
Replace texture will allow you to efficiently update your meshes without in all of your material.
To improve this process, you aim to have the least amount of meshes possible and follow similar naming structure (Wood, Metal, Seat etc.)
Replace texture will allow you to efficiently update a texture in all of your material. When used in a Template product, this feature helps you update textures that are unique to each product. The most common of which is the Ambient Occlusion map
Using Template product with tiled textures
Tiled textures are amazing as they can be reused in any product with the same result.
However, your models UV mapping will determine how many times the texture has to be repeated in X and Y directions.
This can be a problem when using template products as you will need to adjust the tiling value in each Material to match your product.
To bypass this issue, you can instead prepare your 3D models so that they all have UV maps of similar size.
This way all of your products can reuse the same materials with the same tiling value.
Updated on: 07/03/2023