Variants - What & How to use?
This article will explain what Variants are and how to use them in the Sayduck Platform.
Variants refer to the different color or size options that you to add of your product.

To learn more about Variants, check out this quick guide video:
Each Variant has its own 3D scene that can be adjusted independently of one another.

Assets from your Resource tab can be used to add new Nodes and change their Materials.

Annotations can be used to highlight certain parts of your product. Each one also has its own Camera position as well as a text Title, Content and a Button with URL link.

Camera positions are preset positions that can be used to navigate camera to different parts of a product.

Custom 3D text adds a 3D text field with options like Text, Size and Position. This text field can be updated real-time using the 3D viewer API.

You can navigate between Variants from these menus.

The benefits of using the viewer tab is that you can have it open and access your assets.

To create a new Variant, simply click on the + Variant button. This will create a Copy of your active Variant.
Copy of Variant will still share materials with the previous one so you will need to assign new materials

Your active Variant is marked with an eye icon and a red highlight. This will help you easily know which 3D scene you are editing.

Select a Variant to open its 3D Scene and information tab.

Variant name can be changed and should be representative of the 3D scene.

Swatch colour changes the Variant icon colour.

Used to change the orders of your Variants. The one with the lowest number will be displayed first.

You hide or show variants by changing their status.
Live: Visible in the variant picker.
Invisible: Hidden from the variant picker, but can be loaded with custom event.
Offline: Will not be added to live viewer.

Shadow plane is used to add contact shadow or ground shadow to your product. This will make the product look more realistic as shadows have a big impact on how our eyes perceive things.
To learn more, check out Product Shadows (Ambient Occlusion)

AR Assets are generated automatically for each Variant on publish, but for those, looking for a custom AR experience with features such as animation/VTO, you can also upload your own assets to the Custom AR Asset.

Mesh & material replacements are conditions you add to a Variant that will replace an exiting asset with another found in your resources.
To learn more check out, Mesh Replacement and Material Replacement

To each Variant, you can add custom Metadata values that you can then use in your integration.

What are Variants?
Variants refer to the different color or size options that you to add of your product.

To learn more about Variants, check out this quick guide video:
What can I edit in my Variant?
Each Variant has its own 3D scene that can be adjusted independently of one another.

Add Meshes, Materials & Nodes
Assets from your Resource tab can be used to add new Nodes and change their Materials.

Annotations
Annotations can be used to highlight certain parts of your product. Each one also has its own Camera position as well as a text Title, Content and a Button with URL link.

Camera positions
Camera positions are preset positions that can be used to navigate camera to different parts of a product.

Custom 3D text
Custom 3D text adds a 3D text field with options like Text, Size and Position. This text field can be updated real-time using the 3D viewer API.

How to navigate between Variants?
You can navigate between Variants from these menus.

The benefits of using the viewer tab is that you can have it open and access your assets.

How to create New Variant?
To create a new Variant, simply click on the + Variant button. This will create a Copy of your active Variant.
Copy of Variant will still share materials with the previous one so you will need to assign new materials

How to see know which Variant you are editing?
Your active Variant is marked with an eye icon and a red highlight. This will help you easily know which 3D scene you are editing.

Variant information
Select a Variant to open its 3D Scene and information tab.

Name
Variant name can be changed and should be representative of the 3D scene.

Swatch colour
Swatch colour changes the Variant icon colour.

Display position
Used to change the orders of your Variants. The one with the lowest number will be displayed first.

Status
You hide or show variants by changing their status.
Live: Visible in the variant picker.
Invisible: Hidden from the variant picker, but can be loaded with custom event.
Offline: Will not be added to live viewer.

Shadow plane
Shadow plane is used to add contact shadow or ground shadow to your product. This will make the product look more realistic as shadows have a big impact on how our eyes perceive things.
To learn more, check out Product Shadows (Ambient Occlusion)

Custom AR Assets
AR Assets are generated automatically for each Variant on publish, but for those, looking for a custom AR experience with features such as animation/VTO, you can also upload your own assets to the Custom AR Asset.

Mesh & material replacements
Mesh & material replacements are conditions you add to a Variant that will replace an exiting asset with another found in your resources.
To learn more check out, Mesh Replacement and Material Replacement

Metadata
To each Variant, you can add custom Metadata values that you can then use in your integration.

Updated on: 29/03/2023
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